Thursday 17 September
16:00-18:30 CET
In collaboration with Imec
Prices (excl. VAT):
Members: €67.5 excl. VAT
Non-Members : €87.5 excl. VAT
Under 35 years old : €37.5 excl. VAT
Registration preferably via the online registration form or by sending an email to admin@leuvenmindgate.be
Register as a student or a teacher, by sending an email to admin@leuvenmindgate.be
Would you like to enjoy member pricing? Become a member of Leuven MindGate!
After registration you will receive a confirmation. Fee is payable after receipt of invoice.
We are happy to provide proof of attendance on request.
Registration is possible until 14 September 2020.
Cancellation after registration is not possible; however, replacement by a colleague is allowed.
In this Visionary Seminar, we bring together national and international top speakers in the realm of digital gaming who have a vision on how to create meaningful games for and in an open and inclusive society. They are well-suited to foster the positive power of games from both a player and game developer perspective.
Digital games take an important place in our society. They are popular over the entire world. The popularity of playing digital games and interacting with game elements in various contexts like education, work and health continues to rise. We are not only witnessing an increase in the number of players and their diversity, but also with respect to the variety in types of digital games and play. In this Visionary Seminar, we will invite you to join the debate on how digital games can create a positive society.
Program:
15:30 - 16:00 Registrations/online login
16:00 - 16:05 Welcome by Leuven MindGate & online seminar instructions
16:05 - 16:15 Introduction to the ’fun society’ and homo ludens
Chairperson prof. Bieke Zaman, KU Leuven
16:15 - 16:45 Global Games: Cross - Cultural Perspectives
Opening Keynote Rami Ismail, Vlambeer
16:45 - 17:15 Breakout-sessions (individual choice):
Breakout 1: Free for All? Digital Games and Disability
Prof. Kathrin Gerling, KU Leuven & moderaterd by TBC
Breakout 2: Game Play Metrics as Digital Biomarkers
PhD researcher Karsten Gielis, KU Leuven & moderated by TBC
Breakout 3: Being Serious About Games: Industry Perspectives
Jeroen Janssen, Happy Volcano & moderated by TBC
17:15 - 17:20 Poll
17:20 - 17:50 Debunking Stereotypes: Older Video Game Players
Closing Keynote prof. Bob De Schutter, Miami University & Lifelong Games LLC
17:50 - 18:05 Wrap-up & Closing Debate with all the speakers
Moderated by ‘challenger’ David Verbruggen, Ingames, FLEGA
18:05 - 18:30 Networking - Virtual coffee break with Prof. De Schutter
18:30 End